

- #Gauntlet legends n64 recommended leveling up full
- #Gauntlet legends n64 recommended leveling up password
- #Gauntlet legends n64 recommended leveling up series
the level designs in Gauntlet Legends and Dark Legacy are fantastic and are some of of the best things about the games. Hack, slash, hack some more, shoot at walls to find secret areas, collect gold and keys and potions, hit switches and figure out the sometimes clever puzzles, find even more secret areas. I have always also liked playing them in single player as well, but there's nothing quite like four player Legends or Dark Legacy. These games are spectacular multiplayer games designed for 4-player co-op play above all else. They also can use magic potions for an area-of-effect attack that varies in strength depending on your characters' magic skill, and have Turbo Attacks, charged shots that do extra damage and have larger areas of effect, and cool visuals too. All characters have basic projectile and melee attacks, with bonuses, generally, for using more melee strength determines your skill here of course. You also get other bonuses as you level up, such as a permanent familiar and, finally, at level 99, a permanent anti-death halo (awesome item!). You level up as you gain experience, and at each new level multiple of 10 (10, 20, 30, etc) you get a new title. You hack and slash your way through dungeons and fields and castles and forests and more with your character or with other players in a party of heroes, choosing one of a variety of character types that each have their own strengths and weaknesses. The core concept is, as in all Gauntlet games, defeating enemies that are infinitely spawned from monster generators by destroying those generators, and then going and finding the exit to the level. But just because a game is relatively simple does not mean it can't be great!Įssentially, Gauntlet Legends and Dark Legacy (and Gauntlet IV) are simple action-RPGs. These games seem to be love-or-hate games with not too much ground in between I have always loved them, but critics, like GameSpot's reviewers for instance, trashed them all.

These two games are my favorites ever of their type I've beaten Legends twice (on N64) and Dark Legacy once (on Gamecube), and have played it a lot more than that, in arcades (Legends only) as well as consoles, and I think that they're fantastic.
#Gauntlet legends n64 recommended leveling up series
Gauntlet: Legends, by Midway, was a great, great game, and it's surprising that the Gauntlet series hasn't really had a good thread here before, I believe. But now on to the main topic, Gauntlet Legends and Dark Legacy. But still, it is saving, so it should be mentioned. No bosses, the areas aren't themed, just broken up into worlds, no hub area, shops, experience system or levelling up, no game time clock (that is saved), etc.
#Gauntlet legends n64 recommended leveling up full
It should be mentioned, but it is quite different from the full RPG mode of Gauntlet IV's Story mode.
#Gauntlet legends n64 recommended leveling up password
Note - NES Gauntlet I also has saving and an ending, but because the game doesn't have most any of the features listed above, the password only saves equipment and the game level you are at (there are no character levels), and only at five or six points in the game. It also, sadly, has its saving done by 30-plus-character passwords. It's a very good game that I would say was a transitional title between the classic style of Gauntlets I and II and the style of Legends and Dark Legacy. oh well, too late now)Īs an aside before I begin, in fact the first Gauntlet game with some of the hallmarks of Gauntlet Legends - saving your character, character levels, a quest with an ending, themed areas to play through with bosses at the end of each area, a home base area with a shop in it and access to the five worlds (which you can do the first four of in any order) - actually debuted in Gauntlet IV for the Genesis. (Bah, didn't mean to submit this yet, it's not quite done.
